记一次 .NET 某打印服务 非托管内存泄漏

存储 存储架构
总的来说,这次内存泄漏的原因在于朋友开了 STA 模式的线程,导致终结器线程卡死,进而导致 Bitmap 分配之后无法释放,最终引发非托管泄漏。这个dump告诉我们,不要放弃,一定可以在绝望中找到希望。

一、背景

1. 讲故事

前段时间有位朋友在微信上找到我,说他的程序出现了内存泄漏,能不能帮他看一下,这个问题还是比较经典的,加上好久没上非托管方面的东西了,这篇就和大家分享一下,话不多说,上 WinDbg 说话。

二、WinDbg 分析

1. 到底是哪里的泄漏

好的开始就是成功的一半,否则就南辕北辙了,对吧,还是用经典的 !address -summary 看一下内存排布情况。

0:000> !address -summary

--- Usage Summary ---------------- RgnCount ----------- Total Size -------- %ofBusy %ofTotal
Heap 1935 553b3000 ( 1.332 GB) 70.57% 66.59%
Image 1022 c306000 ( 195.023 MB) 10.09% 9.52%
<unknown> 1202 c09d000 ( 192.613 MB) 9.97% 9.41%
Stack 541 b280000 ( 178.500 MB) 9.24% 8.72%
Free 1158 73ab000 ( 115.668 MB) 5.65%
TEB 180 20f000 ( 2.059 MB) 0.11% 0.10%
Other 8 5d000 ( 372.000 kB) 0.02% 0.02%
PEB 1 3000 ( 12.000 kB) 0.00% 0.00%

--- State Summary ---------------- RgnCount ----------- Total Size -------- %ofBusy %ofTotal
MEM_COMMIT 3077 643c6000 ( 1.566 GB) 83.00% 78.31%
MEM_RESERVE 1812 1487f000 ( 328.496 MB) 17.00% 16.04%
MEM_FREE 1158 73ab000 ( 115.668 MB) 5.65%

从卦中可以看出,当前 MEM_COMMIT = 1.56 G, 并且 Heap= 1.3 G,既然超出了朋友的预期,很明显这是一个非托管内存泄漏,既然 NTHeap 出现了泄漏,那就挖一下看看,使用 !heap -s 观察一下各个heap句柄。

0:000> !heap -s

************************************************************************************************************************
NT HEAP STATS BELOW
************************************************************************************************************************
LFH Key : 0xbb72f2a3
Termination on corruption : DISABLED
Heap Flags Reserv Commit Virt Free List UCR Virt Lock Fast
(k) (k) (k) (k) length blocks cont. heap
-----------------------------------------------------------------------------
00770000 00000002 16576 9716 16364 33 195 5 0 0 LFH
006f0000 00001002 1292 148 1080 11 4 2 0 0 LFH
00a80000 00001002 3336 1972 3124 88 25 3 0 0 LFH
02460000 00001002 60 4 60 0 1 1 0 0
023b0000 00041002 60 4 60 2 1 1 0 0
02450000 00001002 272 24 60 1 3 1 0 0 LFH
04a40000 00041002 1292 80 1080 8 4 2 0 0 LFH
06e90000 00001002 64180 56660 63968 1434 473 9 624 7 LFH
09dc0000 00001002 60 12 60 3 2 1 0 0
0a500000 00001002 7428 3772 7216 43 35 4 0 0 LFH
-----------------------------------------------------------------------------

从卦中的 Commit 列来看,内存占用都不大,最大的也不过 56M ,如果经验丰富的话,你会发现 Virt blocks 高达 624 个,明白 ntheap 的朋友应该知道,凡是大于 512k 的 heapentry 都会单独安排到 VirtualAllocdBlocks 数组中,可以用 dt ntdll!_HEAP 06e90000 给show出来。

0:000> dt ntdll!_HEAP 06e90000
...
+0x05c VirtualMemoryThreshold : 0xfe00
+0x09c VirtualAllocdBlocks : _LIST_ENTRY [ 0x6ea4000 - 0x7c0d0000 ]
...

为了更好的输出 VirtualAllocdBlocks 数组,我们用 windbg 自带的 heap 分析命令。

0:000> !heap 06e90000 -m
Index Address Name Debugging options enabled
8: 06e90000
Segment at 06e90000 to 06e9f000 (0000f000 bytes committed)
Segment at 078f0000 to 079ef000 (000ff000 bytes committed)
Segment at 08870000 to 08a6f000 (001ff000 bytes committed)
Segment at 0ec60000 to 0f05f000 (003f9000 bytes committed)
Segment at 18660000 to 18e5f000 (007fa000 bytes committed)
Segment at 26b20000 to 27aef000 (00fc0000 bytes committed)
Segment at 45320000 to 462ef000 (00fcf000 bytes committed)
Segment at 65bf0000 to 66bbf000 (008bf000 bytes committed)
Flags: 00001002
ForceFlags: 00000000
Granularity: 8 bytes
Segment Reserve: 03f70000
Segment Commit: 00002000
DeCommit Block Thres: 00000800
DeCommit Total Thres: 00002000
Total Free Size: 0002cd56
Max. Allocation Size: 7ffdefff
Lock Variable at: 06e90258
Next TagIndex: 0000
Maximum TagIndex: 0000
Tag Entries: 00000000
PsuedoTag Entries: 00000000
Virtual Alloc List: 06e9009c
06ea4000: 00200000 [commited 201000, unused 1000] - busy (b)
070b2000: 00200000 [commited 201000, unused 1000] - busy (b)
079f4000: 00200000 [commited 201000, unused 1000] - busy (b)
07c0f000: 00200000 [commited 201000, unused 1000] - busy (b)
0802b000: 00200000 [commited 201000, unused 1000] - busy (b)
08238000: 00200000 [commited 201000, unused 1000] - busy (b)
08444000: 00200000 [commited 201000, unused 1000] - busy (b)
0865f000: 00200000 [commited 201000, unused 1000] - busy (b)
0e20f000: 00200000 [commited 201000, unused 1000] - busy (b)
0e42b000: 00200000 [commited 201000, unused 1000] - busy (b)
0e635000: 00200000 [commited 201000, unused 1000] - busy (b)
0e841000: 00200000 [commited 201000, unused 1000] - busy (b)
0c661000: 00200000 [commited 201000, unused 1000] - busy (b)
0c87e000: 00200000 [commited 201000, unused 1000] - busy (b)
0ca8b000: 00200000 [commited 201000, unused 1000] - busy (b)
0ea56000: 00200000 [commited 201000, unused 1000] - busy (b)
0f062000: 00200000 [commited 201000, unused 1000] - busy (b)
0f275000: 00200000 [commited 201000, unused 1000] - busy (b)
...

从卦中可以看到大量的 commited 201000, unused 1000 ,这里的 0x201000 转换一下大概就是 2M,以经验来说,这 2M 大概就是 pdf,image,bitmap 等这些玩意了,由于没有开启 pageheap 或 ust,没法追踪到底是什么东西分配的,到这里就没法进展下去了。

2. 到底是谁分配的 2M 数据

首先能进入 VirtualAllocdBlocks 数组自然是高层调用了 HeapAlloc 这类API,同时这个数据量高度怀疑是 Bitmap,Pdf 之类的大文件,很大可能是托管代码做了什么导致这个资源没有释放,接下来使用 !dumpheap -stat 看下托管堆。

0:000> !dumpheap -stat
Statistics:
MT Count TotalSize Class Name
...
09ae7e48 627 15048 System.Drawing.Bitmap
6b267040 178 366680 System.Decimal[]
6b2cb4a0 1850 601588 System.String[]
6b2cdd14 1379 638190 System.Byte[]
6b2cac14 15919 1146764 System.String
09aec720 66332 1326640 System.Drawing.FontFamily
09ae8590 66074 2907256 System.Drawing.Font
Total 289300 objects

从卦中看,System.Drawing.Font 居然高达 6w 个,而且 System.Drawing.Bitmap 和 heap 上的 624 也非常接近,看样子就是 Bitmap 啦,那为什么这个 Bitmap 没有善终呢?可以用 !frq -stat 观察下终结器队列的 Freachable Queue 情况。

0:000> !frq -stat
Freachable Queue:
Count Total Size Type
---------------------------------------------------------
152 3648 System.Data.Odbc.CNativeBuffer
76 2128 System.Data.Odbc.OdbcConnectionHandle
77 1540 System.Transactions.SafeIUnknown
76 1824 System.Data.Odbc.OdbcStatementHandle
2432 145920 System.Windows.Forms.Control+ControlNativeWindow
304 7296 System.Drawing.Bitmap
66062 2906728 System.Drawing.Font
258 5160 System.Drawing.FontFamily
308 9856 System.Drawing.Graphics
308 3696 System.Windows.Forms.ImageList+NativeImageList
1 12 System.Drawing.Text.InstalledFontCollection
12 240 System.Threading.ThreadPoolWorkQueueThreadLocals
1 20 System.Security.Cryptography.SafeKeyHandle
1 20 Microsoft.Win32.SafeHandles.SafeWaitHandle
6 120 Microsoft.Win32.SafeHandles.SafeRegistryHandle
12 624 System.Threading.Thread
1577 69388 System.Threading.ReaderWriterLock
1 20 System.Security.Cryptography.SafeProvHandle

71,664 objects, 3,158,240 bytes

我去,这个可终结队列居然高达 7.1w ,这是很有问题的,大概率当前的终结器线程瓦特了,接下来追查下 终结器线程 此时正在做什么 ?

0:000> !t
ThreadCount: 107
UnstartedThread: 0
BackgroundThread: 93
PendingThread: 0
DeadThread: 12
Hosted Runtime: no
Lock
ID OSID ThreadOBJ State GC Mode GC Alloc Context Domain Count Apt Exception
0 1 138ac 0079fef0 26020 Preemptive 00000000:00000000 00798f38 1 STA
2 2 12b08 007adac0 2b220 Preemptive 00000000:00000000 00798f38 0 MTA (Finalizer)
...

0:000> ~2s
eax=00000001 ebx=00000000 ecx=00000000 edx=00000000 esi=00000001 edi=00000001
eip=777b2f8c esp=0466eaf4 ebp=0466ec84 iopl=0 nv up ei pl nz na po nc
cs=0023 ss=002b ds=002b es=002b fs=0053 gs=002b efl=00000202
ntdll!NtWaitForMultipleObjects+0xc:
777b2f8c c21400 ret 14h
0:002> k
# ChildEBP RetAddr
00 0466ec84 762fc753 ntdll!NtWaitForMultipleObjects+0xc
01 0466ec84 7695d9aa KERNELBASE!WaitForMultipleObjectsEx+0x103
02 0466ed34 7695c564 combase!MTAThreadWaitForCall+0x1ca [onecore\com\combase\dcomrem\channelb.cxx @ 7234]
03 0466edc0 769a9923 combase!MTAThreadDispatchCrossApartmentCall+0xf4 [onecore\com\combase\dcomrem\chancont.cxx @ 229]
04 (Inline) -------- combase!CSyncClientCall::SwitchAptAndDispatchCall+0x9e4 [onecore\com\combase\dcomrem\channelb.cxx @ 5856]
05 0466efa0 769ab739 combase!CSyncClientCall::SendReceive2+0xad3 [onecore\com\combase\dcomrem\channelb.cxx @ 5459]
06 (Inline) -------- combase!SyncClientCallRetryContext::SendReceiveWithRetry+0x29 [onecore\com\combase\dcomrem\callctrl.cxx @ 1542]
07 (Inline) -------- combase!CSyncClientCall::SendReceiveInRetryContext+0x29 [onecore\com\combase\dcomrem\callctrl.cxx @ 565]
...

从上面的 MTAThreadDispatchCrossApartmentCall 可知,这又是一个经典的 COM 释放问题导致终结器线程卡死。。。接下来仔细看下 线程列表的 STA 情况,可以发现有大量的线程是 STA 模式。

图片

接下来就是将结果告诉朋友,为什么开的线程都是 STA 套件模式。

三、总结

总的来说,这次内存泄漏的原因在于朋友开了 STA 模式的线程,导致终结器线程卡死,进而导致 Bitmap 分配之后无法释放,最终引发非托管泄漏。

这个dump告诉我们,不要放弃,一定可以在绝望中找到希望。

责任编辑:武晓燕 来源: 一线码农聊技术
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