- Qt
- public void Hyper::妹子撒娇()
- {
- this.哄((Yp)QObject::sender());
- }
- QObject::connect(yp, SIGNAL(撒娇()),hyper,SLOT(妹子撒娇());
- C#
- yp.撒娇 += delegate{ hyper.哄(yp);};
- Java
- hyper.get撒娇Manager().register(new 撒娇Handler(){
- @Override
- public void on撒娇(撒娇Event event){
- try{
- if(event.source != yp)throw new
- Wrong妹子Exception();
- hyper.哄(event.source);
- }catch(Wrong妹子Exception e){
- try{
- hyper.keepCalm();
- }catch(CantKeepCalmException e)
- {
- hyper.call(yp);
- }
- }
- }
- });
- html
- <script type="text/javascript">
- function 求哄(妹子,汉子)
- {
- var yp = document.getElementById(妹子)
- var hyper = document.getElementById(汉子)
- hyper.哄(yp);
- }
- </script>
- <a id = "yp" type = "妹子" on撒娇 = "求哄('yp','hyper')"/>
- <a id = "hyper" type = "汉子"/>
- jQuery
- $('#yp').撒娇(function(){
- $('#hyper').哄($('#yp'));
- });
- Lua
- WithHyper = {
- __撒娇 = function()
- hyper.哄(self)
- end,
- }
- setmetatable(yp, WithHyper)
- c/c++
- void (*汉子::on撒娇)(撒娇Source*);
- yp->on撒娇 = &(Hyper::哄);
- yp->on撒娇(yp);
其实我不懂c++
其实我家妹子撒娇都不需要费心思想怎么哄的
***的代码,无非是
- /me smile
- /me hug yp
- >/////<