名称
unicode_start - 将控制台设为Unicode模式.
总览
unicode_start [ font [ screen-font-map ] ]
描述
unicode_start 命令将显示屏及键盘设为 Unicode 模式, 并且有可能还会装载所用的 字体 和 显示屏-字体 映射. 如果没有给出参数,就使用当前的 字体 和 显示屏-字体 映射.
BUGS
如果没有装载"显示屏-字体 映射", 可能会有麻烦.
另见
unicode_stop(1), consolechars(8).
#p#
NAME
unicode_start - put keyboard and console in unicode mode
SYNOPSIS
unicode_start [font [umap]]
DESCRIPTION
The unicode_start command will put the keyboard and console into Unicode (UTF-8) mode.
For the keyboard this means that one can attach 16-bit U+xxxx values to keyboard keys using loadkeys(1), and have these appear as UTF-8 input to user programs. Also, that one can type hexadecimal Alt-xxxx using the numeric keypad, and again produce UTF-8.
For the console this means that the kernel expects UTF-8 output from user programs, and displays the output accordingly.
The parameter font is a font that is loaded. It should have a built-in Unicode map, or, if it hasn't, such a map can be given explicitly as second parameter. When no font was specified, some default font is loaded.
NOTE
Unicode mode is a parameter with a value per virtual console. However, usually the font and keymap is common to all consoles.
SEE ALSO
dumpkeys(1), kbd_mode(1), loadkeys(1), unicode_stop(1), utf-8(7), setfont(8)