什么都不说,先看效果
这是原始图片的样子
这是翻转后的效果图
如果是你想要的效果,那么继续往下看,如果不是,那可以跳过了。这是一个动画,而不是用matrix实现的直接翻转图片。
我这个是根据APIDemo简单修改写的
需要一个Rotate3d 类,继承Animation
public class Rotate3d extends Animation{
private final float mFromDegrees;
private final float mToDegrees;
private final float mCenterX;
private final float mCenterY;
private final float mDepthZ;
private final boolean mReverse;
private Camera mCamera;
public Rotate3d(float fromDegrees, float toDegrees,
float centerX, float centerY, float depthZ, boolean reverse) {
mFromDegrees = fromDegrees;
mToDegrees = toDegrees;
mCenterX = centerX;
mCenterY = centerY;
mDepthZ = depthZ;
mReverse = reverse;
}
@Override
public void initialize(int width, int height, int parentWidth, int parentHeight) {
super.initialize(width, height, parentWidth, parentHeight);
mCamera = new Camera();
}
@Override
protected void applyTransformation(float interpolatedTime, Transformation t) {
final float fromDegrees = mFromDegrees;
float degrees = fromDegrees + ((mToDegrees - fromDegrees) * interpolatedTime);
final float centerX = mCenterX;
final float centerY = mCenterY;
final Camera camera = mCamera;
final Matrix matrix = t.getMatrix();
camera.save();
if (mReverse) {
camera.translate(0.0f, 0.0f, mDepthZ * interpolatedTime);
} else {
camera.translate(0.0f, 0.0f, mDepthZ * (1.0f - interpolatedTime));
}
camera.rotateY(degrees);
camera.getMatrix(matrix);
camera.restore();
matrix.preTranslate(-centerX, -centerY);
matrix.postTranslate(centerX, centerY);
}
}
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这个类可以直接拷过去,不用做任何的修改。其中的方法自己找相关资料研究。
#p#
在main.xml里加个ImageView,如
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="@+id/container"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<ImageView
android:id="@+id/image"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Rotate"
android:textSize="50px"
android:layout_x="150px"
android:layout_y="30px"
android:src="@drawable/ro">
></ImageView>
</FrameLayout>
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这个不需要解释吧,都可以看懂的
***,还需要一个activity类
如:
public class TestRotate extends Activity implements OnClickListener{
private mageView imageview;
private ViewGroup mContainer;
/**
*这个变量设置的是图片,如果是多张图片,那么可以用数组,如
*private static final int IMAGE = new int[]{
* R.drawable.ro,
* R.drawable.icon
*};
*有多少图片就放多少,我这里做的只是一张图片的翻转
*
*/
private static final int IMAGE = R.drawable.ro;
/** Called when the activity is first created. */
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
imageview = (ImageView) findViewById(R.id.image);
mContainer = (ViewGroup) findViewById(R.id.container);
/**
* 设置***显示的图片
* 如果是数组,那么可以写成IMAGE[int]
*
*/
imageview.setImageResource(IMAGE);
/**
*
* 设置ImageView的OnClickListener
*
*/
imageview.setClickable(true);
imageview.setFocusable(true);
imageview.setOnClickListener(this);
}
private void applyRotation(int position, float start, float end) {
// Find the center of the container
final float centerX = mContainer.getWidth() / 2.0f;
final float centerY = mContainer.getHeight() / 2.0f;
final Rotate3d rotation =
new Rotate3d(start, end, centerX, centerY, 310.0f, true);
rotation.setDuration(500);
rotation.setFillAfter(true);
rotation.setInterpolator(new AccelerateInterpolator());
rotation.setAnimationListener(new DisplayNextView(position));
mContainer.startAnimation(rotation);
}
@Override
public void onClick(View v) {
// TODO Auto-generated method stub
/**
*
* 调用这个方法,就是翻转图片
* 参数很简单,大家都应该看得懂
* 简单说下,***个是位置,第二是开始的角度,第三个是结束的角度
* 这里需要说明的是,如果是要回到上一张
* 把***个参数设置成-1就行了
*
*/
applyRotation(0,0,90);
}
private final class DisplayNextView implements Animation.AnimationListener {
private final int mPosition;
private DisplayNextView(int position) {
mPosition = position;
}
public void onAnimationStart(Animation animation) {
}
public void onAnimationEnd(Animation animation) {
mContainer.post(new SwapViews(mPosition));
}
public void onAnimationRepeat(Animation animation) {
}
}
/**
* This class is responsible for swapping the views and start the second
* half of the animation.
*/
private final class SwapViews implements Runnable {
private final int mPosition;
public SwapViews(int position) {
mPosition = position;
}
public void run() {
final float centerX = mContainer.getWidth() / 2.0f;
final float centerY = mContainer.getHeight() / 2.0f;
Rotate3d rotation;
if (mPosition > -1) {
imageview.setVisibility(View.VISIBLE);
imageview.requestFocus();
rotation = new Rotate3d(90, 180, centerX, centerY, 310.0f, false);
} else {
imageview.setVisibility(View.GONE);
rotation = new Rotate3d(90, 0, centerX, centerY, 310.0f, false);
}
rotation.setDuration(500);
rotation.setFillAfter(true);
rotation.setInterpolator(new DecelerateInterpolator());
mContainer.startAnimation(rotation);
}
}
}
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